package net.xiduth.game.player.content.construction;

import net.xiduth.game.RegionBuilder;

public enum Roof {
	ROOF1(233, 634, RegionBuilder.NORTH, RegionBuilder.SOUTH), ROOF2(235, 634,
			RegionBuilder.NORTH, RegionBuilder.EAST, RegionBuilder.SOUTH), ROOF3(
			235, 634, RegionBuilder.NORTH, RegionBuilder.EAST,
			RegionBuilder.SOUTH, RegionBuilder.NORTH);

	private int chunkX, chunkY;
	private int[] dirs;

	private Roof(int chunkX, int chunkY, int... dirs) {
		this.chunkX = chunkX;
		this.chunkY = chunkY;
		this.dirs = dirs;
	}

	public int getChunkX() {
		return chunkX;
	}

	public int getChunkY() {
		return chunkY;
	}

	public int[] getDirs() {
		return dirs;
	}

}
